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Classical conditioning
A type of learning in which an organism forms an association between two stimuli, so a previously neutral stimulus comes to elicit a response because it predicts another stimulus.
Unconditioned stimulus (US)
A stimulus that naturally and automatically triggers a response (e.g., food, pain, a puff of air to the eye).
Unconditioned response (UR)
An unlearned, automatic response elicited by the unconditioned stimulus (e.g., salivation to food, blinking to an air puff).
Neutral stimulus (NS)
A stimulus that initially does not elicit the target response before conditioning (e.g., a bell before it predicts food).
Conditioned stimulus (CS)
A previously neutral stimulus that, after being paired with the US, becomes a learned predictor of the US and can elicit a response.
Conditioned response (CR)
A learned response to the conditioned stimulus (e.g., salivating to the bell after conditioning).
Acquisition
The initial phase of classical conditioning when the association between the CS and US is being formed, typically strongest when the CS reliably predicts and occurs shortly before the US.
Stimulus generalization
The tendency for stimuli similar to the conditioned stimulus to also elicit the conditioned response.
Discrimination
The learned ability to distinguish between similar stimuli and respond only to the stimulus that predicts the US.
Extinction
The weakening of a conditioned response when the conditioned stimulus is repeatedly presented without the unconditioned stimulus; best understood as new learning that the CS no longer predicts the US.
Spontaneous recovery
The reappearance of an extinguished conditioned response after a rest period when the CS is presented again.
Higher-order (second-order) conditioning
Conditioning in which an established CS is paired with a new neutral stimulus, causing the new stimulus to become another CS that can elicit a response.
Conditioned taste aversion
A form of classical conditioning in which a taste becomes associated with nausea, often after a single pairing and even with a long delay between eating and illness.
Biological constraints
Evolutionary limits on conditioning that make some associations easier to learn than others (e.g., taste with nausea; certain cues with fear).
Operant conditioning
Learning in which behavior is shaped and maintained by its consequences; behaviors followed by reinforcement increase, and behaviors followed by punishment decrease.
Law of effect
Thorndike’s principle that behaviors followed by satisfying outcomes become more likely, while behaviors followed by unpleasant outcomes become less likely.
Positive reinforcement
Increasing a behavior by adding a desirable stimulus after the behavior (e.g., giving a treat for sitting).
Negative reinforcement
Increasing a behavior by removing an aversive stimulus after the behavior (e.g., buckling a seatbelt to stop a beeping sound).
Positive punishment
Decreasing a behavior by adding an aversive stimulus after the behavior (e.g., assigning extra chores after breaking curfew).
Negative punishment
Decreasing a behavior by removing a desirable stimulus after the behavior (e.g., taking away a phone for missing homework).
Shaping (successive approximations)
Reinforcing behaviors that increasingly resemble the desired behavior, gradually building complex behavior step-by-step.
Variable ratio (VR) schedule
A reinforcement schedule in which reinforcement occurs after an unpredictable number of responses; produces very high, steady responding (e.g., slot machines).
Observational learning
Learning that occurs by watching others (models), without requiring direct reinforcement or immediate performance during learning.
Vicarious reinforcement
In observational learning, increased likelihood of imitating a behavior after seeing someone else rewarded for it (and decreased imitation after seeing punishment).
Self-efficacy
Bandura’s term for a person’s belief in their ability to succeed at a specific task; influences persistence and effort (task-specific, not the same as self-esteem).