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Postmodernism (in art)
Late-20th-century set of attitudes/strategies that questions ideas of steady artistic “progress,” originality, single historical master narratives, and institutional authority; often uses contradiction, remixing, and critique of power in images.
Modernism (in art)
Earlier 20th-century tendency emphasizing originality, formal innovation, and strong claims about what art should be—an approach postmodernism often reacts against with skepticism.
Master narrative
An overarching, supposedly universal story of history or culture that explains “how things progress”; postmodernism challenges the idea that one dominant narrative should define meaning or value.
Institutional authority (art world)
The power of museums, critics, and canons to define what counts as art and how it should be interpreted; postmodern works often critique or destabilize this authority.
Appropriation
Deliberate borrowing of existing images, styles, or objects and placing them in a new context to change meaning—used to expose assumptions about power, representation, and authorship (not “just copying”).
Re-staging
Recreating an existing image or visual convention through performance/staging (often in photography or film) to reveal how identities and meanings are constructed rather than “natural.”
Constructed identity
The idea that identity (e.g., gender, status) is produced through images, roles, and visual codes; artists may perform “types” instead of presenting an authentic self to critique representation.
Pastiche
Mixing multiple styles or references, often from different times or cultural registers, to complicate notions of purity, authenticity, or a single tradition.
Parody
Imitation of a recognizable style or visual language in a way that undermines or critiques it, often by exaggeration or strategic mimicry.
Irony (as a postmodern strategy)
Using a familiar visual language while signaling distance or critique; in analysis, the key is explaining what the irony does (e.g., exposes consumer desire, critiques the art market, destabilizes “taste”).
Kitsch
Art or imagery associated with mass-produced, sentimental, “tacky,” or lowbrow taste; postmodern artists may use kitsch to question how value and desire are manufactured.
High art vs. popular culture boundary
The cultural divide between “fine art” and mass/consumer imagery; many postmodern works deliberately blur this line to critique taste, status, and market value.
Reproducibility (original vs. copy)
A postmodern concern that questions whether an “original” artwork is inherently more meaningful than copies, editions, or re-mediations—especially in photography, video, and digital culture.
Xu Bing, Book from the Sky (1987–1991)
Installation of printed texts that resemble traditional Chinese writing but are unreadable; uses the prestige of scholarly formats to question cultural authority, literacy, and how institutions legitimize “meaning.”
Kara Walker, Darkytown Rebellion (2001)
Silhouette work using a historically loaded, decorative medium to confront racist stereotypes and violence tied to slavery; the playful-looking format becomes unsettling, implicating viewers in the act of looking.
Cindy Sherman, Untitled #228 (1990)
Staged photograph that evokes portrait conventions through costume/makeup/pose; foregrounds artificiality to question how femininity and status are constructed through art-historical and mass-media imagery.
Jeff Koons, Pink Panther (1988)
Highly polished, kitsch-like sculpture whose scale, finish, and museum presentation force viewers to confront how desire and value are manufactured, blurring consumer collectibles with “fine art.”
Installation art
Art designed to transform the viewer’s experience of a space; often immersive and navigated physically, making the viewer’s movement and bodily awareness part of the meaning.
Site-specific art
Art created for a particular location and dependent on that site (architectural, geographic, or cultural) for full meaning; moving it changes the work conceptually.
Ephemerality
Temporary or time-limited existence of a work (common in installation/public projects), challenging the idea of the permanent “masterpiece” and emphasizing process and experience.
Embodied viewing
Meaning produced through the viewer’s physical presence—where you stand, how you move, how long you stay—especially central to installation, site-specific art, and many video works.
Doris Salcedo, Shibboleth (2007)
Museum-floor crack that interrupts trust in institutional space; references exclusion of “outsiders” and makes themes of borders, migration, and marginalization physically and behaviorally unavoidable.
Ai Weiwei, Sunflower Seeds (2010)
Mass installation of individually hand-crafted porcelain seeds; shifts between reading as a uniform mass and recognizing individual variation, linking craft, labor, mass production, and global systems.
Video art
Art using moving image and sound to explore ideas and perception (often outside conventional entertainment storytelling); typically time-based, so duration, pacing, repetition, and sound are formal elements.
Nam June Paik, Electronic Superhighway: Continental U.S., Alaska, Hawaii (1995)
Multi-screen/neon installation mapping the U.S. as a network of electronic images; makes viewers feel media saturation and suggests identity/place are mediated through screen-based information and entertainment.