AP Precalculus Unit 4 Notes: Understanding Parametric, Projectile, and Implicit Conic Models

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25 Terms

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Parametric function

A way to describe a relationship between variables (often x and y) by expressing both as functions of a third variable (a parameter), such as x=f(t) and y=g(t).

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Parameter

An input variable (commonly t) that generates points (x(t), y(t)) on a curve; often represents time or an angle.

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Vertical line test

A test for whether y is a function of x: if any vertical line intersects a graph more than once, then the relation is not a function of x.

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Parametric equations

A pair of equations x=f(t) and y=g(t) that together define a curve by giving coordinates in terms of a parameter.

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Ordered pair function

The notation (x(t), y(t)), meaning the point in the plane corresponding to a particular parameter value t.

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Position vector

Vector form of planar motion: r(t)=⟨x(t), y(t)⟩, a vector from the origin to the moving point.

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Tracing a parametric curve

The process of generating a path in the plane as t changes, including information about direction, speed changes, and whether the curve repeats.

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Start point (parametric graph)

The point found by plugging the starting parameter value (e.g., t=0) into (x(t), y(t)).

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Direction of motion (parametrics)

How the curve is traversed as t increases, determined by evaluating points for increasing t-values.

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Retracing / looping

When different parameter values produce the same point, causing the curve to repeat parts of its path.

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Unit circle (parametric form)

The parametrization x=cos(t), y=sin(t), which satisfies x^2+y^2=1 and traces the circle as t varies.

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Eliminating the parameter

Rewriting a parametric curve as a Cartesian equation in x and y only, typically by solving for t (or an expression in t) and substituting.

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Trig identity cos^2(t)+sin^2(t)=1

An identity used to eliminate t in trig-based parametrizations, converting them to an implicit Cartesian equation.

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Planar motion

A model of motion in the plane using parametric functions x(t), y(t), with t interpreted as time.

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Position (in planar motion)

The location of the object at time t, given by (x(t), y(t)) (or r(t)=⟨x(t), y(t)⟩).

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Displacement vector

Change in position from t=a to t=b: ⟨x(b)−x(a), y(b)−y(a)⟩.

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Average velocity vector

Displacement divided by elapsed time on [a,b]: ⟨(x(b)−x(a))/(b−a), (y(b)−y(a))/(b−a)⟩.

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Average speed

Total distance traveled divided by elapsed time; generally not equal to the magnitude of displacement when motion curves or reverses.

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Projectile motion (parametric modeling)

Motion of a launched object modeled with x(t) and y(t), where horizontal and vertical motions occur simultaneously and are described by different functions.

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Standard projectile model

x(t)=x0+vx t and y(t)=y0+vy t−(1/2)gt^2, with constant horizontal velocity and downward gravitational acceleration.

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Independence of components

In the simplified projectile model, horizontal and vertical positions are computed separately (x from x(t), y from y(t)) and then paired.

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Range (projectile motion)

The horizontal distance traveled before landing, found by evaluating x(t) at the landing time (when y(t) returns to ground level).

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Vertex time (maximum height)

The time when a downward-opening quadratic y(t)=at^2+bt+c reaches its maximum: t=−b/(2a); in projectile form, t=v_y/g.

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Implicitly defined relationship

An equation involving x and y together (e.g., F(x,y)=0) that may represent curves not expressible as a single y=f(x).

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Completing the square

An algebra technique used to rewrite quadratic expressions into squared-binomial form, especially to convert implicit conic equations into standard form.

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