Big Idea 2: Data

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Last updated 2:11 AM on 3/12/26
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50 Terms

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Binary number

A base-2 number system that represents values using only the digits 0 and 1.

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Bit

A binary digit; the smallest unit of information in a computer, representing one of two states (0 or 1).

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Byte

A group of 8 bits; a common unit of storage and memory (256 possible bit patterns).

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Bit pattern

A specific sequence of bits (like 0101) used to represent data such as numbers, text codes, pixel colors, or audio samples.

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Binary place value

The idea that each bit position in a binary number represents a power of 2, increasing from right to left.

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Binary value formula

A way to compute a binary number’s value: value = Σ(bi · 2^i), where each bi is 0 or 1.

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Binary-to-decimal conversion

Converting by adding the powers of 2 corresponding to every bit position that contains a 1.

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Decimal-to-binary conversion (repeated division)

Convert by repeatedly dividing by 2, recording remainders, and reading the remainders from last to first.

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Decimal-to-binary conversion (powers-of-2 method)

Convert by subtracting the largest power of 2 that fits, repeating until 0, and marking 1s/0s for used/skipped powers.

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Fixed number of bits

A storage constraint where a value must fit into a predetermined number of bits, limiting what can be represented.

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2^n possible patterns

With n bits, a computer can represent exactly 2^n distinct bit patterns.

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Unsigned integer range

When n bits represent nonnegative integers, the values range from 0 to 2^n − 1.

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Overflow

An error-like situation where the true result needs more bits than available, causing the stored result to wrap or become incorrect.

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Floating-point representation

A common computer method for representing real numbers (like scientific notation) that often requires rounding and can’t represent many fractions exactly.

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Character encoding

A standard mapping that assigns characters (letters, digits, punctuation, etc.) to numeric codes so they can be stored as bits.

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ASCII

An older character encoding standard designed mainly for basic English characters, mapping them to numeric codes.

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Unicode

A broad character encoding standard designed to represent characters from many writing systems worldwide (much larger than ASCII).

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Encoding mismatch

When systems interpret the same bits using different encodings, producing incorrect or garbled characters.

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Bits per character

How many bits (or bytes) an encoding uses to store a character; this can vary by encoding and affects storage size.

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Pixel

A “picture element”; one small square in a digital image grid, with its color stored as bits.

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Raster image

An image represented as a grid of pixels arranged in rows and columns (common for photos and screenshots).

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Resolution (image dimensions)

The width and height of an image measured in pixels (e.g., 1920×1080), affecting detail and file size.

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Color depth (bits per pixel)

The number of bits used to store each pixel’s color; higher color depth allows more colors but increases file size.

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RGB color model

A method for representing screen colors by mixing red, green, and blue light values (often stored as numbers).

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Metadata

“Data about data”; extra information needed for interpretation or organization (e.g., image dimensions, units in a data set, timestamps).

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Uncompressed image size formula

Approximate size (ignoring metadata/compression): bits = width · height · bitsPerPixel; bytes = bits/8.

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Analog signal

A continuous signal over time with a continuous range of values (like real-world sound waves).

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Sampling

Recording an analog signal at regular time intervals to create a digital representation made of discrete measurements.

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Sampling rate

How many samples are taken per second (Hz); higher sampling rates usually improve accuracy but increase data size.

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Bit depth (audio)

The number of bits used to store each audio sample; higher bit depth allows more amplitude levels and usually less error.

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Quantization

The process of mapping sampled analog values to one of a limited set of digital levels, which can introduce rounding/quantization error.

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Uncompressed audio size formula

Approximate size (ignoring metadata/compression): bits = seconds · samplesPerSecond · bitsPerSample · channels.

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Data compression

Techniques that reduce the number of bits needed to store or transmit data by changing its representation.

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Lossless compression

Compression that allows the original data to be reconstructed exactly from the compressed version (important for text and code).

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Lossy compression

Compression that permanently discards some information to achieve smaller files, producing an approximation (common for JPEG/MP3/video).

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Run-length encoding (RLE)

A simple lossless method that compresses repeated sequences by storing a value and its count (e.g., A5 B3 C2).

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Compression ratio

A comparison of compressed size to original size; higher compression ratios mean greater size reduction.

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Compression tradeoff

The idea that reducing file size can involve costs such as lower quality (lossy) or extra computation time for compress/decompress.

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Data set

A collection of related data, often organized like a table with rows (records) and columns (variables).

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Data vs information vs knowledge

Data = raw values; Information = processed/organized data with meaning; Knowledge = conclusions/decisions drawn from information.

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Sampling bias

Bias caused when the people/items measured are not representative of the larger population, leading to misleading conclusions.

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Data cleaning

Fixing or removing issues in data (duplicates, inconsistent formats, missing values, errors) to improve analysis accuracy.

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Privacy concerns (data collection)

Risks that collected data (especially when combined across sources) can reveal sensitive information or be used in unexpected ways.

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Correlation vs causation

Correlation means two variables move together; it does not prove that one causes the other (a third factor or coincidence may exist).

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Data abstraction

Representing complex real-world information in a simplified form that is useful for computation (choosing relevant details).

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List (AP CSP)

An ordered collection of items used to store and process data; supports operations like traversal, filtering, and aggregation.

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1-based indexing

An indexing convention (used in AP CSP pseudocode) where the first element of a list is at index 1, not 0.

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List traversal

An algorithmic process that visits each element in a list to compute results such as a count, sum, maximum, or filtered list.

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Filtering

Keeping only the data items (rows/elements) that satisfy a condition, reducing the data to what’s relevant.

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Parallel lists

A way to represent related attributes using multiple lists aligned by index (error-prone if the lists become misaligned).

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