Chapter 14 - Transaction Costs, Imperfect Information, and Behavioral Economics
The competitive model implies that all market players are fully informed on the prices and availability of all inputs, outputs, and manufacturing processes.
The company is supposed to be led by a smart decision-maker with computer-like abilities.
The capability of calculating all relevant marginal goods This person is extremely knowledgeable essential for resolving complicated manufacturing and price issues.
The absurdity is that if the marginal products of all inputs could be easily quantified and prices for all inputs could be simply established, there would be no incentive for production to occur in the first place.
In a world of perfect competition, perfect information, and continual change, because of the benefits of size and costless interaction, the customer may be able to deal directly with the company directly with resource providers, acquiring supplies in the necessary quantities. Whoever desired a table might purchase lumber, have it milled, engage a carpenter, hire a painter and end up with a completed product. Direct transactions might be carried out by the consumer with each resource provider.
When the expenses of locating acceptable inputs and bargaining for each individual contribution are considerable, the customer saves money by buying the final product from a company. When it comes to painting a house, for example, some individuals do it themselves, but when it comes to building a house, most people either buy a home that has already been built or employ a contractor. The more complicated the situation, the better.
Vertical integration refers to a company's growth into phases of manufacturing that are sooner or later than its core competencies. A steel firm, for example, may choose to integrate backward to mine iron ore and even the coal required to process iron ore, or integrate forward to shape raw steel into numerous components.
A major company uses a wide range of manufacturing techniques, but on average, half of the cost of production is spent on purchasing inputs from other companies. GM and Ford, for example, spend over $50 billion on parts, materials, and services each year. Some countries' yearly output exceeds the total.
The term outsourcing refers to a firm that buys inputs from outside suppliers.
Alternative means of arranging transactions include internal production and market purchasing. The decision is based on which method is most efficient for completing the transaction at hand. Market pricing, on the other hand, coordinates transactions between businesses, whereas managers coordinate activity inside enterprises.
A business coordinates resources through the deliberate direction of the management, but the market coordinates resources by meshing the autonomous plans of different decision-makers. Unless markets are disrupted, it is commonly assumed that transactions are organized via market exchanges.
Even for equally priced items, search costs lead to quality variations across vendors because customers believe the expected marginal cost of discovering a higher quality product surpasses the expected marginal gain. Stigler's search paradigm has further ramifications. The larger the price dispersion in dollar terms, the greater the estimated marginal benefit from shopping around for the item.
When it comes to buying a new automobile, you're more likely to shop around than when it comes to a new toothbrush. Additionally, when wages rise, the opportunity cost of time rises, resulting in less seeking and greater price dispersion. Any technical advancement that decreases the marginal cost of information, on the other hand, lowers the marginal cost curve in Exhibit 2, increasing the optimal quantity of information and decreasing price dispersion.
This search model was developed by Nobel laureate George Stigler, who showed that the price of a product can differ among sellers because some consumers are unaware of lower prices elsewhere. Therefore, search costs result in price dispersion or different prices for the same product. Some sellers call attention to price dispersions by claiming to have the lowest prices around and by promising to match any competitor’s price
The real worth of radio spectrum space could only be assessed after bids were filed. Assume that the average license bid was $10 million, with some higher and some lower. Assume the winning bid was $20 million as well. The highest price, which was the most optimistic estimate, won out over the average bid, which may have been the most reliable assessment of the real worth. Winners of such bids are considered to suffer from the winner's curse, as they frequently lose money after winning the offer as a result of their overconfidence.
All situations of bidding in which the real value is unknown at the beginning are subject to the winner's curse. Online auctions, such as eBay, for example, frequently sell things of uncertain value. Movie studios frequently bid up the price of screenplays to unrealistic levels, according to some (only about 5% of screenplays purchased by studios ever become movies). Similarly, publishers compete for book manuscripts and even book ideas that are nothing more than titles. Team owners compete for free agents and frequently overpay for them.
The competitive model implies that all market players are fully informed on the prices and availability of all inputs, outputs, and manufacturing processes.
The company is supposed to be led by a smart decision-maker with computer-like abilities.
The capability of calculating all relevant marginal goods This person is extremely knowledgeable essential for resolving complicated manufacturing and price issues.
The absurdity is that if the marginal products of all inputs could be easily quantified and prices for all inputs could be simply established, there would be no incentive for production to occur in the first place.
In a world of perfect competition, perfect information, and continual change, because of the benefits of size and costless interaction, the customer may be able to deal directly with the company directly with resource providers, acquiring supplies in the necessary quantities. Whoever desired a table might purchase lumber, have it milled, engage a carpenter, hire a painter and end up with a completed product. Direct transactions might be carried out by the consumer with each resource provider.
When the expenses of locating acceptable inputs and bargaining for each individual contribution are considerable, the customer saves money by buying the final product from a company. When it comes to painting a house, for example, some individuals do it themselves, but when it comes to building a house, most people either buy a home that has already been built or employ a contractor. The more complicated the situation, the better.
Vertical integration refers to a company's growth into phases of manufacturing that are sooner or later than its core competencies. A steel firm, for example, may choose to integrate backward to mine iron ore and even the coal required to process iron ore, or integrate forward to shape raw steel into numerous components.
A major company uses a wide range of manufacturing techniques, but on average, half of the cost of production is spent on purchasing inputs from other companies. GM and Ford, for example, spend over $50 billion on parts, materials, and services each year. Some countries' yearly output exceeds the total.
The term outsourcing refers to a firm that buys inputs from outside suppliers.
Alternative means of arranging transactions include internal production and market purchasing. The decision is based on which method is most efficient for completing the transaction at hand. Market pricing, on the other hand, coordinates transactions between businesses, whereas managers coordinate activity inside enterprises.
A business coordinates resources through the deliberate direction of the management, but the market coordinates resources by meshing the autonomous plans of different decision-makers. Unless markets are disrupted, it is commonly assumed that transactions are organized via market exchanges.
Even for equally priced items, search costs lead to quality variations across vendors because customers believe the expected marginal cost of discovering a higher quality product surpasses the expected marginal gain. Stigler's search paradigm has further ramifications. The larger the price dispersion in dollar terms, the greater the estimated marginal benefit from shopping around for the item.
When it comes to buying a new automobile, you're more likely to shop around than when it comes to a new toothbrush. Additionally, when wages rise, the opportunity cost of time rises, resulting in less seeking and greater price dispersion. Any technical advancement that decreases the marginal cost of information, on the other hand, lowers the marginal cost curve in Exhibit 2, increasing the optimal quantity of information and decreasing price dispersion.
This search model was developed by Nobel laureate George Stigler, who showed that the price of a product can differ among sellers because some consumers are unaware of lower prices elsewhere. Therefore, search costs result in price dispersion or different prices for the same product. Some sellers call attention to price dispersions by claiming to have the lowest prices around and by promising to match any competitor’s price
The real worth of radio spectrum space could only be assessed after bids were filed. Assume that the average license bid was $10 million, with some higher and some lower. Assume the winning bid was $20 million as well. The highest price, which was the most optimistic estimate, won out over the average bid, which may have been the most reliable assessment of the real worth. Winners of such bids are considered to suffer from the winner's curse, as they frequently lose money after winning the offer as a result of their overconfidence.
All situations of bidding in which the real value is unknown at the beginning are subject to the winner's curse. Online auctions, such as eBay, for example, frequently sell things of uncertain value. Movie studios frequently bid up the price of screenplays to unrealistic levels, according to some (only about 5% of screenplays purchased by studios ever become movies). Similarly, publishers compete for book manuscripts and even book ideas that are nothing more than titles. Team owners compete for free agents and frequently overpay for them.